236 Episodes

  1. Ocean Software

    Published: 4/15/2021
  2. The Famicom Disc System

    Published: 4/1/2021
  3. Famicom

    Published: 3/15/2021
  4. Rolling Dice with the Parker Brother's

    Published: 3/1/2021
  5. Eugene Jarvis

    Published: 2/15/2021
  6. Sir Clive of ZX

    Published: 2/1/2021
  7. Uncle Clive's Radionics

    Published: 1/15/2021
  8. The Crash That Almost Was

    Published: 1/1/2021
  9. Nintendo in 1985

    Published: 12/15/2020
  10. Dreams of Sega

    Published: 12/1/2020
  11. Activision and Atari

    Published: 11/15/2020
  12. The Visions of Coleco Part 2

    Published: 11/1/2020
  13. The Visions of Coleco Part 1

    Published: 10/15/2020
  14. A Casual World Part 2

    Published: 10/1/2020
  15. A Casual World Part 1

    Published: 9/15/2020
  16. The Whole Video Game Industry Part 4

    Published: 9/1/2020
  17. The Whole Video Game Industry Part 3

    Published: 8/15/2020
  18. The Whole Video Game Industry Part 2

    Published: 8/1/2020
  19. The Whole Video Game Industry Part 1

    Published: 7/15/2020
  20. Wing Commander

    Published: 7/1/2020

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Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!