1272 Episodes

  1. #456: Mechanical Color Pie

    Published: 7/28/2017
  2. #455: Complexity

    Published: 7/21/2017
  3. #454: Flashback

    Published: 7/21/2017
  4. #453: Amonkhet, Part 2

    Published: 7/14/2017
  5. #452: Amonkhet, Part 1

    Published: 7/14/2017
  6. #451: Becoming a Game Designer

    Published: 7/7/2017
  7. #450: R&D, Wave Three

    Published: 7/7/2017
  8. #449: Counters

    Published: 6/30/2017
  9. #448: Other Wizards Games, Part 2

    Published: 6/30/2017
  10. #447: Other Wizards Games

    Published: 6/22/2017
  11. #446: 20 Lessons: Bluntness

    Published: 6/22/2017
  12. #445: Frames

    Published: 6/16/2017
  13. #444: Vanilla Matters

    Published: 6/16/2017
  14. #443: "Sparks"

    Published: 6/9/2017
  15. #442: New vs. Returning Worlds

    Published: 6/9/2017
  16. #441: Prereleases

    Published: 6/2/2017
  17. #440: Dungeons & Dragons

    Published: 6/2/2017
  18. #439: Other Teams

    Published: 5/26/2017
  19. #438: Rarity

    Published: 5/26/2017
  20. #437: Great Designer Search 1, Part 2

    Published: 5/19/2017

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Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!