Magic: The Gathering Drive to Work Podcast
A podcast by Mark Rosewater - Fridays
1272 Episodes
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#536: Lessons Learned – Amonkhet
Published: 5/11/2018 -
#535: Constructive Criticism
Published: 5/11/2018 -
#534: Designing Legendaries
Published: 5/4/2018 -
#533: Editor-in-Chief
Published: 5/4/2018 -
#532: Morph
Published: 4/27/2018 -
#531: Magic Evolution, Part 3
Published: 4/27/2018 -
#530: What Is a Game
Published: 4/20/2018 -
#529: 20 Lessons: Creativity
Published: 4/20/2018 -
#528: Dissension, Part 3
Published: 4/13/2018 -
#527: Dissension, Part 2
Published: 4/13/2018 -
#526: Dissension, Part 1
Published: 4/6/2018 -
#525: Rookie Mistakes
Published: 4/6/2018 -
#524: GDS3 Trial 3
Published: 3/30/2018 -
#523: GDS3 Trial 2, Part 3
Published: 3/30/2018 -
#522: GDS3 Trial 2, Part 2
Published: 3/23/2018 -
#521: GDS3 Trial 2, Part 1
Published: 3/23/2018 -
#520: GDS3, Trial 1
Published: 3/16/2018 -
#519: Editing
Published: 3/16/2018 -
#518: ESPN2
Published: 3/9/2018 -
#517: Answering Questions
Published: 3/9/2018
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!